INTERACTIVE UI & APP DESIGN
GUCCI
An in-store conceptual experience, made to get users back into physical stores after the COVID-19 lockdowns.
The Scope
UI/UX Design, 3D Design, App Design, Wireframing, Research & Prototyping
The Problem
In response to the significant decline in physical retail purchases, this project was aimed at revitalizing in-store experiences to motivate customers to return to physical locations.
Research
I conducted both primary and secondary research into the Gucci brand design and from this I decided I would keep with the traditional Gucci aesthetic and brand material. I also undertook surveys and interviews with the Gucci customer base to realize their pain points with the company and their current experience. Alongside this, I performed an in-person analysis of the store and its different components, where I created a service blueprint map (above) to help me find where the room for improvement and opportunity was.
Concept
Give people a reason to visit in store and create a talking point within the community, in aim of converting more sales. To achieve this, my idea was to implement a physical in-store assistant in the form of the Guccibot.
Iteration
As with all projects, I started by creating wireframes, for both the physical interface and the app interface. Below are a selection of these initial wireframe drafts.
From here I was able to keep developing and refining each screen, experimenting with different variations of content and typography.
I followed a similar process for the app design, using user feedback from testing sessions as a metric for gradual improvement with each iteration.
Final Product
Teamline
12 Week Design Process / Solo Project / 2023.